

We’ve yet to find another game that quite matches the brilliance of The Room, but there are many that come very close, and that we really enjoyed puzzling over. It's a bit like Kentucky Route Zero in overall design and emotional impact, which is definitely a positive thing. There's enough content to fall for in the first episode, and the experience will keep you occupied for a good hour or so.

The fourth, called Old Sins, feels a lot more like the original game, centering around a creepy doll house that you’ll need to explore. Episode two is currently in the works, though at the time of writing no release date has been announced. The Room Two and The Room Three took the first game’s formula and broadened its scope, spreading its puzzles across various boxes (and other locked constructions) in multiple rooms, adopting more of the traditional room escape game style.

Not only are the puzzles super-challenging but enormously satisfying to solve, they also lend themselves perfectly to the iPad’s touchscreen. The entire game is set on and within one intricate safe, whose surfaces are adorned by strange mechanisms and logic puzzles, behind which smaller, more challenging boxes lurk. Use the enema pump on the fuel tank to fill it with fuel. With the help of a mysterious time travel device, explore the groovy present of 1972 and the post-apocalyptic future of 2012, solving puzzles and uncovering the truth behind mankinds demise. Take the fuel cap off the ambulance’s fuel tank. About The Silent Age Embark on an epic adventure through time with Joe, a simple janitor tasked with saving humanity from extinction. Open the back door of the ambulance and take the jack and enema pump. This could well have been deliberate, leaving Joe to his life of bobbing along on the seas of history, but it left me underwhelmed.For those of you who’ve yet to play The Room, let me fill you in. The Silent Age Episode 2, Chapter 6, The Island: Walkthrough Watch on 1. The story that really did engage, just seemed to fizzle out and left me feeling wanting. When anyone tried to get near the old house, he felt a chill come over him, and his body began to. It’s a charming and well-designed adventure with its own sense of style, but it really lost momentum towards the end. In the middle of the night, there were cries of terror coming from the old, dark, shabby house. If you need additional help please go to the 'Episode 2 - Questions & Answers' section.Chapter 6: The IslandCha. I enjoyed The Silent Age - as shown by the fact that I played through the whole thing in a day. The following is a video walkthrough that includes ALL five chapters in Episode 2. Episode Two now available, the final chapter in this award winning adventure. The quality of the voice acting really adds to the drama, as Joe and other members reflect on the dilapidated state of the future (our present) and how things seem to start going wrong only a few days after vibrant 70's setting the rest of the action plays out in. With each section lasting around twenty minutes, you feel compelled through the story thanks to some clever cliff hangers. Each short sections’ puzzles are self-contained, making the whole tale wonderfully bite sized. What The Silent Age does do to aid its pacing is to divide its ten chapter story into nice bite-sized chunks of around six to eight areas. Though jumping between areas is incredibly fast, this doubles how much you need to search when stuck. I am reviewing episode 2, carries on nicely from episode 1 and in the same vain (there is a slight. The problem is, when you are searching the world, you suddenly have twice as many areas to investigate as you jump must back-and-forth through time to check both 1970 and future version of the area. Forward to the presentĮven once you gain access to The Silent Age’s time travel elements, you'll find this does little to help the pace, even if the puzzles do grow more entertaining. Also, while it may not suffer from this as much as some other games in the genre, there are times that you will find yourself scouring every corner of the environment to discover the item you need to progress. And you have to do this a lot, as you find an item at one end of an area and then have to run it to the other end to use it. Only a few complaints: 1)episode 2 was 4.99, For paying that. Joe moves painfully slowly, a particularly problem as he moves from one end of each chapter map to the next. I couldnt have asked for a better point and click adventure game. Despite this elaborate set up, interesting story, and the promise of time travel, this point-and-click adventure sets a sluggish pace.
